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Old Apr 25, 2005, 10:36 PM // 22:36   #21
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OK JUST 2 THINGS THIS TIME.

1. Who got lvl 20 and felt happy to see that there was no point when it makes it so that everyone feels the same no matter what level they are.

2. And what is this skill you are talking about..
step 1. click on enemy
step 2. press number 2 for skill
step 3. wait for charge (get hit while chargeing)
step 4. launch skill
step 5. repeat till one dies
step 6. uhh... wonder where the skill is
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Old Apr 25, 2005, 10:46 PM // 22:46   #22
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Quote:
Originally Posted by epyonwing
OK JUST 2 THINGS THIS TIME.

1. Who got lvl 20 and felt happy to see that there was no point when it makes it so that everyone feels the same no matter what level they are.
are you refering to the
*i have no real life but i play 12 hours a day and i am god over you because i am level XXIVII*?
i think it is great that leveling fiends are gnashing theit teeth in impotent rage
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Old Apr 25, 2005, 11:03 PM // 23:03   #23
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Quote:
Originally Posted by epyonwing
OK JUST 2 THINGS THIS TIME.

1. Who got lvl 20 and felt happy to see that there was no point when it makes it so that everyone feels the same no matter what level they are.

2. And what is this skill you are talking about..
step 1. click on enemy
step 2. press number 2 for skill
step 3. wait for charge (get hit while chargeing)
step 4. launch skill
step 5. repeat till one dies
step 6. uhh... wonder where the skill is
Have you even played the game? Obviously you don't understand the point of it. Stop trying to compare it to all the other games you have played and just take it as is. If you don't like it, don't play it.
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Old Apr 26, 2005, 09:49 AM // 09:49   #24
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People think of what you are saying... If you people would get out of your house and look at the real world then you would see what I am trying to show you. We have high and low people in this world we have people like Bill Gates and we have hobos. Now Bill Gates has worked long and hard to come to where he is now. But the hobo.. he skipped school and got fired from
Wal-Mart. Now would it be far if with out any work the hobo would be at the same level as Bill Gates NO. This is what I am trying to say. YOU should have to put some time into being good. YOU should not make everyone equal
( hobo = Bill Gates) .

1. I am not a leveling crazy no life fat geek. I am just a gamer that likes to see a reason to get to a higher level. If a level 10 person is the same in armor and skill as a level 20 (diffrence in power) what is the point. You can not show other how much time you have put into the game and also show yourself how much you have point into the game sense all the other people are almost the same as you.

2. I HAVE played it, I HAVE liked it, I AM going to get it, BUT... these are just things that I do not like about the game. AND I DID get level 20 and guess what it is the same as you were level 10 and 15 and all the other levels your armor still depends on your luck of finding material and your "skill" is the same as the steps I said above.

SO before any says anything diffrenet someone please tell me where this skill is and tell me how/why I should compare this to CS and not compare it to really good rpgs like EQ.

Last edited by epyonwing; Apr 26, 2005 at 10:07 AM // 10:07..
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Old Apr 26, 2005, 11:21 AM // 11:21   #25
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Okay... man... you´re really completely out of reality aren´t you?

Did Bill Gates get rich because he worked like a madman or did he get rich because he had the brilliante idea of being smart and ¨copying¨ and ¨improving¨ other people´s software? Did Bill Gates ¨point and clicked¨ 100001010101010 times to get there, or did he just thought up a good strategy to get there really fast? ¨Think¨ about what you are saying, because you aren´t thinking at all...

Put it this way, if you play a hell lot more than other people, you´ll get more skills, get more money, build up your deck of strategies. But playing a lot really just won´t do. It actually requires you to be ¨smart¨ to know how to play the game and build up your strategies, not just ¨point click and kill¨ a 2120120102310231 times just to be the most powerfull of the lot (as like in other MMORPGS).

That is the one thing I love about this game, and that is the one thing that makes me play to have fun and not because I´m feeling obliged to.
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Old Apr 26, 2005, 12:50 PM // 12:50   #26
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Quote:
Originally Posted by Devnant
That is the one thing I love about this game, and that is the one thing that makes me play to have fun and not because I´m feeling obliged to.
That's exactly the point of GW. Enough said
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Old Apr 26, 2005, 07:07 PM // 19:07   #27
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WOW someone took what I said about Bill Gates and thought that I meant that all he was was take others ideas.. NO I meant that if we gave the same power to a hobo then what was the point of Bill Gates trying to do all he could to get rich. Now take this to level one guy gets 20 but then finds out that a level 1 can be the same with the same armor and skills as the level 20. What is the point of putting any time into this game?

Next before anyone answers this question please answre my first question

WHAT IS THIS SKILL YOU TALK OFF!!!

and in CS there is no skill i can go in with the strongest gun and kill evreyone with out any skill. (This is what I do so do not talk to me that you can not do that)
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Old Apr 26, 2005, 07:30 PM // 19:30   #28
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First of all I am kinda getting tired of all the levelgeeks that complain about the cap. On which facts does one base his opinion to say a game stinks because of the number of levels you can get. What counts is the immersive gameplay, the revolutionary concept and idea behind it ... All your remarks in previous posts show you don't know anything about the game. I don't know why you are complaining about something you don't know, but this clearly shows your complaints have no value. It would make no sense if I started to complain on a Ferrari website saying their cars are no good ... I never had the chance to drive one so how would I know .... ?

Skill is in determining which combination of acquired "skills" (I know, poor vocabulary ) can get you and your team past opponents (human or AI) as fast as possible. Skill is also in trying to react very fast on everchanging situations, make unexpected moves etc etc etc. (Just my opinion here)

Last edited by AGTyson2Tone; Apr 26, 2005 at 07:34 PM // 19:34..
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Old Apr 26, 2005, 08:12 PM // 20:12   #29
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Quote:
Originally Posted by epyonwing
WOW someone took what I said about Bill Gates and thought that I meant that all he was was take others ideas.. NO I meant that if we gave the same power to a hobo then what was the point of Bill Gates trying to do all he could to get rich. Now take this to level one guy gets 20 but then finds out that a level 1 can be the same with the same armor and skills as the level 20. What is the point of putting any time into this game?

Next before anyone answers this question please answre my first question

WHAT IS THIS SKILL YOU TALK OFF!!!

and in CS there is no skill i can go in with the strongest gun and kill evreyone with out any skill. (This is what I do so do not talk to me that you can not do that)
How on earth can you say CS isn't about skill? It's one of the most purely skill based games out there - it takes map knowledge, weapon knowledge, tactics and communication, skill with the aim, movement etc..., recoil control, fast reflexes and so on. I happen to prefer DoD, but either game has tons of skill involved.

Skill n., Middle English skil, from Old Norse, distinction, knowledge; probably akin to Old English scylian to separate, sciell
1 obsolete : CAUSE, REASON
2 a : the ability to use one's knowledge effectively and readily in execution or performance b : dexterity or coordination especially in the execution of learned physical tasks
3 : a learned power of doing something competently : a developed aptitude or ability <language skills>

By any of the (non-obsolete) definitions both GW and CS or DoD require skill; I'd say that for definition 2 b) it is more the case for the FPS games

Last edited by Epinephrine; Apr 26, 2005 at 08:18 PM // 20:18..
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Old Apr 26, 2005, 09:35 PM // 21:35   #30
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Quote:
Originally Posted by epyonwing
WOW someone took what I said about Bill Gates and thought that I meant that all he was was take others ideas.. NO I meant that if we gave the same power to a hobo then what was the point of Bill Gates trying to do all he could to get rich. Now take this to level one guy gets 20 but then finds out that a level 1 can be the same with the same armor and skills as the level 20. What is the point of putting any time into this game?

Next before anyone answers this question please answre my first question

WHAT IS THIS SKILL YOU TALK OFF!!!

and in CS there is no skill i can go in with the strongest gun and kill evreyone with out any skill. (This is what I do so do not talk to me that you can not do that)
Maaaaaaaaaannn... go play Lineage 2, Ragnarok, Everquest 2 or the likes...

I´m sure you´ll have a LOT OF FUN playing these games.
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Old Apr 26, 2005, 11:44 PM // 23:44   #31
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Quote:
Originally Posted by Epinephrine
How on earth can you say CS isn't about skill? It's one of the most purely skill based games out there - it takes map knowledge, weapon knowledge, tactics and communication, skill with the aim, movement etc..., recoil control, fast reflexes and so on. I happen to prefer DoD, but either game has tons of skill involved.
OK you make some sense but.. reflexes and aim are not what I would consider "skill" but... movement and control style is skill so.. what i am getting at is if they removed the lock movement from GW and made it cast movement then it would be skill.

For those that are not known to my vocabulary:
Lock movement = when you press tab or click on a target and press a number to cast a spell.

Cast movement = when your pointer is the cast beacon and within a range of cast you cast the spell. Meaning that if you are within a skills cast range (lets say 15 feet) you can the mouse and it would cast it (without being locked onto a thing). This would make GW skill based meaning you could cast a spell like firestorm 15ft away from you and then have it start there waiting for someone to wake into it at which time your warriors would be pushing a group into it. THIS IS SKILL OF TACTICS. For those simple people a shoter still cast system.

And I do play EQ2 and think that the game is too long in the sense that the levels go to 250 or something really high I do not I quit. I am not asking for a HUGE level increase just maybe to something like 50 and make the armor have a level that you have to be to wear it. This would give something to the people that work a little harder for the game then those that just started playing.
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Old Apr 26, 2005, 11:51 PM // 23:51   #32
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Quote:
Originally Posted by epyonwing

And I do play EQ2 and think that the game is too long in the sense that the levels go to 250 or something really high I do not I quit. I am not asking for a HUGE level increase just maybe to something like 50 and make the armor have a level that you have to be to wear it. This would give something to the people that work a little harder for the game then those that just started playing.
all that would do is go back to who has the most free time to grind out 10 more levels than someone else and auto stomp on them

that would defeat the entire purpose of the 20 cap
eventually people will see that there is more to life than
*i got more levels than you so i am better by senority*

if you missed it here is it from GW


fron GW

Guild Wars, in contrast, is based around your skill as a player. Our maximum level is twenty and you hit that very quickly, after about 20-30 hours of play. ,We call that 'The Point of Ascension'. Almost all of the content in the game and in the future Chapters is only available to Ascended characters, which means we don't have to worry about providing different levels of content. All the good stuff will be available to everyone. It's not our intent to force people onto the levelling up treadmill, so the level cap in Guild Wars is almost meaningless.

edit

50 not huge? that is 2.5 times the present cap

Last edited by Loviatar; Apr 26, 2005 at 11:53 PM // 23:53..
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